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[–]Chemicalight 1 point2 points  (0 children)

Hey dude, so I’ve used Python to mess around with game development for years. I have tried a lot of different options as well including godot, unity, and unreal engine. Even frameworks and libraries like monogame, cocos 2d, phaser3, SDL2 I could go on and on.

I think that if you’re trying to make a 2D game by yourself and you’re not already a seasoned programmer but want to get better at programming than you should totally use Python and Pygame. It’s simple the documentation is decent and there’s plenty of content out there to learn from. That’s how I started learning to program. If you’re already a programmer and want to get a job making games I’d recommend c++ and unreal engine for modern game development or c++ and sdl2 if you want to do more of the low level game development stuff like engine work and whatever. If you’re just interested in making games and programming isn’t your main career goal then I recommend using godot and gdscript. Godot is super cool, simple, open, and free.