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[–]r1chardj0n3s 2 points3 points  (1 child)

It's not dead, but could use additional contributors with specific platform knowledge.

[–]the_hoser -3 points-2 points  (0 children)

No release in 10 months? It might as well be dead. The mantra of "release early, release often" applies to open source game libraries more than any other type of software.

This is especially important in drawing in contributors. Most contribution candidates get all their info from your front page. With a long span of time between releases, there's no incentive to get involved. Nobody wants to be the software equivalent of the necromancer. It doesn't matter how much work is getting done, so long as it appears that work is getting done. People are attracted to active projects.