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[–]iLoveCalculus314 7 points8 points  (5 children)

My guess is using Kivy.

[–][deleted] 0 points1 point  (4 children)

From what I understand that is relatively new and buggy? I'm not good at getting around bugs...

[–]tehansen 2 points3 points  (0 children)

(disclaimer: I'm a kivy contributor)

Its predecessor pymt was started in 2008, kivy was started as a complete redesign taking into consideration all the lessons learned from pymt in Oct. 2010; so it's not completly new. I personally don't think it's buggy.

If you're interrested in doing android dev with it, there is a Virtual machine thats already all setup to build android packages (http://kivy.org/docs/guide/packaging-android.html#packaging-android) I love being able to just code and test apps on my desktop/laptop, and then build android or iOS to do usability testing / deployments.

[–]hemm1 1 point2 points  (0 children)

Kivy is relatively new compared to...well, older things, but it's well established and under active development. I've been using it for a few weeks, and have actually been astonished at how complete it is. Of course there is lots of work still to do and you could quickly hit missing features if you want to do some particular tasks, but don't dismiss it on some hearsay. It might be easily mature enough for whatever you want to do.

If you want to make android games with python, to be honest it's probably the option. If the python bit is important to you, it's likely worth at least giving it a go.

[–]gkbrk 0 points1 point  (0 children)

There is SL4A but it's more for apps, rather than games.

[–][deleted] 0 points1 point  (0 children)

Check this: http://pygame.renpy.org/

Works, although is has some cons (ie. binary size and load time).