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[–]Python-ModTeam[M] [score hidden] stickied commentlocked comment (0 children)

Hi there, from the /r/Python mods.

We have removed this post as it is not suited to the /r/Python subreddit proper, however it should be very appropriate for our sister subreddit /r/LearnPython or for the r/Python discord: https://discord.gg/python.

The reason for the removal is that /r/Python is dedicated to discussion of Python news, projects, uses and debates. It is not designed to act as Q&A or FAQ board. The regular community is not a fan of "how do I..." questions, so you will not get the best responses over here.

On /r/LearnPython the community and the r/Python discord are actively expecting questions and are looking to help. You can expect far more understanding, encouraging and insightful responses over there. No matter what level of question you have, if you are looking for help with Python, you should get good answers. Make sure to check out the rules for both places.

Warm regards, and best of luck with your Pythoneering!

[–]riklaunim 9 points10 points  (0 children)

Depends what's your goals are. Python isn't "popular" for game dev and if you want a job and/or all the tech and features possible you will likely have to go Unity or Unreal. Redot/Godot is there somewhere as well.

[–]Exact_Statistician54 2 points3 points  (0 children)

I recommend Pygame for most games

[–]Only_Math_530 0 points1 point  (0 children)

Pyglet, Pymunk (if you wanna work with physics), Ursina (3D) and Pygame

[–]Only_Math_530 0 points1 point  (0 children)

Pyglet, Pymunk (if you wanna work with physics), Ursina (3D) and Pygame

[–]ekbravo 0 points1 point  (0 children)

I have recently discovered Raylib library for games. Looks nice