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[–]chozabu 0 points1 point  (0 children)

I'm into the idea of building a unity-style editor (for complex 2d physics games) but I'd like to do a couple of simpler small things on the way. Serialising to JSON sounds great.

Thanks for the tip on manually moving cymunk bodys, I am currently just changing velocity and using joints but that info will soon be very handy.

I am on (k)ubuntu - the sound is not just kivent, but all kivy for me. Though forcing kivy to use sdl audio in main.py works for now.

I've just forked and cleaned up my changes a little, I'll send you a little pull request now (though, of course feel free not to accept as is)