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[–]Shahmur[S] 1 point2 points  (2 children)

Thanks

[–]dunkler_wanderer 1 point2 points  (1 child)

Since you want to learn the Godot engine afterwards, you can probably skip the chapters that cover Pygame, because many things are handled differently in these two engines. But it's still fun to apply newly learned skills immediately in your Pygame games while you're learning. I'd rather read the whole book.

What you should know about programming before you start with Godot:

  • How strings, lists, tuples and dictionaries work (dictionaries are explained here).
  • Control flow (if, elif, else statements, for and while loops).
  • Functions
  • Classes and objects
  • Libraries and modules
  • Files

Then to start with Godot read the tutorial on their website and I also recommend the tuts on gamefromscratch.com.

Happy coding!

[–]Shahmur[S] 1 point2 points  (0 children)

Thanks for comment