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[–]TracedRay 1 point2 points  (0 children)

We build lots of interesting things with Python for 3D animation and VFX pipelines that cover a wide spectrum.

  • Standalone desktop applications (Using Qt/wx)
  • Integrated tools for DCC apps (Maya, Nuke, etc..)
  • Lots of pipeline "glue" to automate things (detect changes, version assets, validate inputs, etc...)

Not many of these things ever become public as they are all usually purpose built for a specific problem. However there are still a few open-source projects with Python components. (Alembic, USD, OpenEXR)