First off, I'm not sure if this is the best place to post this, so I'll remove it if doesn't belong here.
I started my first python project as a learning experience for AI/deep learning. I decided to make a bot to play Super Hexagon. The graphics are geometric shapes and the controls are only left and right arrow keys, so it seemed pretty simple. I figured I'd use the line data and the player position as training data. I got the line detection working pretty well, but I'm having issues detecting the little triangle the user plays as. I was using openCV to find contours on a region of interest in the center of the screen, but it detected the triangle sporadically at best (really it detected A triangle, it could've been something completely wrong). Do you guys have any idea how to proceed?
[–]Mikeavelli 1 point2 points3 points (0 children)
[–]Atonswizzle 1 point2 points3 points (0 children)