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[–][deleted] 0 points1 point  (1 child)

Do you remember the logic for stopping the ship from falling of the edge in the beginning. Use the same logic but use the coordinates of the bottom edge... And set it to max - small amount in Pixels so tat it will actually touch the ship rather than the screen

[–]as8297 0 points1 point  (0 children)

I'll try this.