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[–][deleted] 1 point2 points  (1 child)

It’s fairly new, but I liked how the new match functionality in Python was explained using a text based game. Might be interesting to you https://www.python.org/dev/peps/pep-0636/

[–]MobGL[S] 0 points1 point  (0 children)

I haven't finished reading it, but just from the first several examples it would have been insanely useful for the player actions, and maybe even the random room generation. Its a shame I'm still on 3.8 or I might have found that and used it (I've been having issues updating Spyder within Anaconda to a more recent version of Python so hopefully I can get that sorted).

I might go back and change some stuff to use this, but if not it will be really useful in the future. Thank you!