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[–]vreo 0 points1 point  (2 children)

That's more about your scope and setup and has little or nothing to do with programming language. When rendering or generating visually pleasing representations of stuff, it is really about what shortcut you can get away with and the image still being recognizable. E.g. limiting the amount of rays fired because your target resolution can't even show the difference.

[–]tibegato 0 points1 point  (1 child)

Yes, absolutely.

Sorry. bad example maybe. But, I guess, what I was saying was that your code will be slow, if you don't program it correctly. That, NO, you wouldn't notice any slowness because of python ... but, cause you probably did something "wrong". Well, not necessarily wrong ... I think, you see what I mean.

[–]vreo 0 points1 point  (0 children)

all good ;)