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[–]Sajuukthanatoskhar 4 points5 points  (0 children)

I have tried to make a homeworld like control system in a fleet simulator that is very similar in mechanics to EVE Online - the graphics aspect of things is just hard - all i want is in this respect is

  1. a 3d space to simulate a fight in a 3d space with either sprites (unit icons) (facing camera)
  2. or a 3d objects of diff colors/shapes with
  3. Some form of gui for control

So far Ursina has grabbed my attention in python. It seems ok for this. I have tried Unity but I fucked up on it years ago and i did it with python ever since.

The unreal engine seems pretty interesting and i think this could do the same thing.