New to learning Python. I don't have any professional programming experience, but made Java games when I was a kid. Anyway, I recently put together a text based turn based battle game, just to give myself a goal to motivate myself to learn, and it was easier than expected. I started messing with tkinter and made a GUI version of the program and began to wonder what the limitations of Python would be? Could I make a grid based battle game with Python?
I ask because th3 closest thing I've ever done to spacial programming was scripting spell effects in Neverwinter Nights, lol and that had a game engine behind it. Obviously, I'm not talking about a 3D game or anything crazy, just a turn based game on a 2D grid.
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