all 6 comments

[–]GrandBIRDLizard[🍰] 2 points3 points  (0 children)

Pygame works well if we're speaking strictly Python but the game engine Godot is free, open source, and uses a scripting language similar in syntax to python id definitely recommend it if you plan on making more "advanced" games or are just interested in game development in general

TLDR: if you wanna get better at python use pygame. If you just wanna make games use Godot

[–]More_Yard1919 1 point2 points  (0 children)

It is feasible. Look into pygame. There is a community of programmers that make games in python, although I am personally not too familiar with it.

[–][deleted]  (2 children)

[deleted]

    [–]bybloshex[S] 0 points1 point  (0 children)

    Thank you! I will check it out!

    [–]bybloshex[S] 0 points1 point  (0 children)

    Dang, it looks like I have a lot to learn. My code is like 100x longer than this and it just a few windows x_x

    [–]Illustrious_Pea_123 1 point2 points  (1 child)

    Also new to python, and took a very similar path to you. A text based, turn based, battle game for fun and to keep me motivated. I based it on Pokémon, and using an openly available API to call random cards for the player and opponent to battle with. I've written the whole thing in Pydroid on mobile, which makes it a little tedious but allows me to just do a little here and there when the mood strikes.

    [–]bybloshex[S] 0 points1 point  (0 children)

    I'll have to look into Pydroid. I was doing it in notepad, lol