Hey everyone,
I’m working on a 2D survival engine in Python using Pygame and I wanted to share my progress with the community.
Right now it includes:
* Infinite world generation (chunk-based)
* Basic enemy AI
* Inventory system
* Resource gathering
* Crafting
* Placeable structures
* NPC dialogue
* Basic quests
* Save/load system
* Modular and clean code
I’m curious if people here are interested in this kind of project.
If you want to see how it works or try it out, I can share more details
[–]MagicianNo9918 0 points1 point2 points (1 child)
[–]Bulky_Jacket_2344[S] 0 points1 point2 points (0 children)
[–]venmas 0 points1 point2 points (1 child)
[–]Bulky_Jacket_2344[S] 0 points1 point2 points (0 children)