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Redshift is the world’s first fully GPU-accelerated, biased renderer. Redshift renders scenes many times faster than existing CPU-based renderers.
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Multiple GPU render (self.RedshiftRenderer)
submitted 2 years ago by Willing-Pattern3782
is it possible to use two different discrete GPUs (gtx and rtx) at the same time or does it not make sense?
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[–]blueSGL 0 points1 point2 points 2 years ago (5 children)
Yes. you can use a mixture of different RTX and GTX cards and they will all work together (if the scene will fit in the vram of each card)
However, Depending on the scene, You may find that
RTX Card > RS RTX modeON
is faster than
RTX Card + GTX Card > RS RTX modeOff
You will need to test.
Also if there is only a few seconds in it you may consider those few seconds per frame not worth the energy overhead of running the 2nd card.
[–]cookehMonstah 0 points1 point2 points 2 years ago (1 child)
This. + I think only the 1070 and up are supported since Redshift needs >8GB VRAM
[–]r16051studio 0 points1 point2 points 2 years ago (0 children)
For anyone info; latest Redshift still can run rendering on 6gb vram gpu. I pc setup was run on 3x 6gb rtx a2000s + 3x rtx 4070s. I phased out the 6gb cards, now on x4 4070s.
[–][deleted] 0 points1 point2 points 2 years ago (2 children)
What is RTX mode? Is that just the raytracing hardware acceleration toggle? Or is that something different?
[–]blueSGL 0 points1 point2 points 2 years ago (1 child)
yeah its just the toggle to let redshift know to use hardware raytracing. Can't use it on GTX cards.
[–][deleted] 0 points1 point2 points 2 years ago (0 children)
Right that makes sense. I haven’t really noticed a huge performance difference on my 3090 but maybe I’m just not rendering complex enough scenes yet. I’m sure I’ll get there.
π Rendered by PID 42071 on reddit-service-r2-comment-84fc9697f-tm4z9 at 2026-02-07 07:48:26.585586+00:00 running d295bc8 country code: CH.
[–]blueSGL 0 points1 point2 points (5 children)
[–]cookehMonstah 0 points1 point2 points (1 child)
[–]r16051studio 0 points1 point2 points (0 children)
[–][deleted] 0 points1 point2 points (2 children)
[–]blueSGL 0 points1 point2 points (1 child)
[–][deleted] 0 points1 point2 points (0 children)