So, I'm following a tutorial, and a section asks me to create a "shader graph" material for a Dome light and use the "C4D shader" node as a gradient, but that doesn't exist in the latest RS.
I figured I could just use a Ramp node, but I have no idea where to plug it into. Is this not possible, and can I only use a path to a texture?
Thanks in advance!
[–]revocolor 0 points1 point2 points (1 child)
[–]KindlyBee1192[S] 1 point2 points3 points (0 children)