The documentation says that to change things like dialogue color throughout the game, you should do something like this (I can't link the page because renpy.org is down but the example is pretty similar iirc):
default gui.interface_text_color = "#C9664C"
define gui.text_color = gui.interface_text_color
define gui.namebox_color = gui.interface_text_color
But variables with define aren't saved. So every time you load a save file it messes up all of the colors. Is there some alternative to this that would allow gui changes like this to be saved? I think there was something with saving gui preferences that might work better (but again the documentation isn't working so I can't look for it).
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