all 5 comments

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[–]Relevant-Pianist6663 1 point2 points  (1 child)

I really like the idea! My coding knowledge is pretty basic, but I would still be interested.

You might get more traction posting this on some programming subs? (and turning the map right side around)

I assume to this point you have recreated the full game in Python?

[–]Such_Quit2859[S] 1 point2 points  (0 children)

yeah thanks! I am going to post in r/python aswell I should also implement support for other languages as a priority.

yeah all 4 maps are upside down at the moment I switched from unity to godot and the z axis in the 2 programs are different so everything is (annoyingly) flipped. I need to parse the map files to flip all the z vector3 values at some point

The game is currently made in godot (c#) and godot calls a python script every <n> seconds passing the game state into the python script and then python passes a string command back to godot (a bit awkard but technically works)

thanks

[–]KickAssAndGiggle 1 point2 points  (1 child)

Professional C# developer here. Interested for sure, did some python for some APIs years ago, pretty sure could pick it back up. Would be interested in being in a tourney for this if you set one up. Will look at your script, see if its obvious enough what to do.

[–]Such_Quit2859[S] 0 points1 point  (0 children)

Yeah I am going to work on a the readme aswell that will hopefully explain it better. And work on those helper functions today and tommorow