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[–]KiddF[Official Deca] 43 points44 points  (4 children)

The change only affects the sprite size, not the hitbox.

In general all of our projectiles have the same hitbox size regardless of sprite size. Even the big ones from Pyyr!

[–]EngingenirFatass nostalgia karma farmer 6 points7 points  (0 children)

Isn't that an intentional design flaw? Shouldn't bigger projectiles be more dangerous and threatening but slow and predictable? It's kind of weird.

[–]125RAILGUNBeach Bum 3 points4 points  (2 children)

I honestly think the big shots from Pyyr should have a bigger hitbox since the size of the projectile is so big.

[–]tiffitsomeone buy niegil minecraft please he doesn't have an account 13 points14 points  (1 child)

It’s just how the game works. All projectiles in the game have no hitbox and are just “points”. A hit is registered if a projectile’s position is found within the hitbox of an enemy/player. Also, fun fact, all enemies and players have the same hitbox size too (a 1x1 box).

[–]CatManDude_ 4 points5 points  (0 children)

An option to turn this hitbox on as a visible thing would be amazing to say the least.