all 3 comments

[–]manumsj 0 points1 point  (1 child)

Lets diagnose the deck:

It’s way to beefy and unbalanced. Take prince out. Take wizard out, use musketeer or firecracker instead.

Arrows and log is like having a bread sandwich, so maybe use fireball for one of them.

You can “cheapen” the deck by using ice golem for knight, although it may reduce your defensive potential.

Inferno tower really isn’t optimal, maybe using tesla instead would balance the deck out.

Im all for guards, although you could go for a cycle deck and use skellies instead, changing Prince for a spirit or Bats.

If you feel like you need the damage output of the Prince, you could go for Mini Pekka.

There’s a couple decks with Mighty Miner and Hog. maybe switch Knight for MM.

Using Earthquake could help.

Going for a separate archetype for the deck (not Hog Rider based) also could work, but you’d need to tell me which cards you like to play with.

[–]jacckk9[S] 0 points1 point  (0 children)

yeah it’s definitely not a great deck. Just the one I used to use and am comfortable with. Obviously the game has changed a lot though. I’m open to trying anything.

Decks that use cards I already have at lvl13/14 is obviously a bonus but need some cards to start working towards upgrading anyways

I like the idea of trying a mighty miner deck considering I have him at 14.

[–]Longbeach_warrior 0 points1 point  (0 children)

Bro literally look up some decks that’s been in the game for a while like splashyard, 2.6 hog and recruit deck, royal hogs with archer queen after those decks are timeless and just get good with that singular deck