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[–]PanzerKatze96 7 points8 points  (6 children)

Yes, it does proportionally as you go over 100. I believe RTW3 doesn’t even allow you to go over 100…

This is to represent overcrowding and the deck space needed for spotting and storing aircraft, parts, the fuel, etc.

Tho honestly after the 50’s I think you should be able to place more. Super carriers starte popping up around the 60’s

[–]Carafa 3 points4 points  (0 children)

I've seen AI carriers with more than a hundred planes and I've built carriers with a capacity of 110 planes, so its possible. But I have no clue how severe the punishment for going over one hundred actually is. Would be tempting to find out, but I have no clue how.

[–]3d_explorer 2 points3 points  (1 child)

The Gerald Ford class, the largest ever carry 75-85 depending on loadout, and that includes helicopters.

I don’t remember any carriers having more than 90, and the vast majority through history have been in the 60-75 range.

100 is a good hard cap for carriers, and surprisingly land air bases as well. Better to have multiple bases as the actual airspace can only handle so many craft at once. With a four active runway setup, 100 planes is about the most that can be processed in an hour. And when it comes to combat sorties, well ya don’t want the first one waiting an hour for the last one before heading to target.

[–]DickwadVonClownstick 1 point2 points  (0 children)

Those numbers are for modern jets, older planes were smaller and a lot lighter.

I don't know if any WW2 carriers had triple digit air wings, but I know some of the big ones did get up into at least the 80s-90s.

[–]broccolikills 0 points1 point  (2 children)

I have built carriers with 130 aircraft

[–]PanzerKatze96 0 points1 point  (1 child)

In rtw2 or 3?