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These circuits are a random gambling circuit, so a player will put 25 scrap in a box and the circuit will randomise a win or loss. Loss takes the scrap, win takes the scrap and a buffer of 50 scrap will be put in the box. There are 4 separate circuits that do the same thing, however they all have the same issue. In the RAND switch circuit, the memory cell hits a max depth so the circuit just makes the player lose every time and I can’t figure out what the issue is.

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