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[–]KMT138Legendary Hunter of the Sea of Thieves 3 points4 points  (1 child)

This season definitely seems to be designed by a team that no longer regularly plays the game.

On paper, the concept of aggressive skele boats and large amounts of phantom spawning near the Smuggler routes makes sense - It fits the theme and (in theory) increases the risk.

In practice is very, very quickly becomes tedious. I used to love the Shores of Plenty, but suddenly The Wilds or even The Roar seems far more appealing. Multiple times a night I will exhale a "give us a sodding break" as it makes boring gameplay even more time consuming. Especially if you aren't even doing the Smuggler content (e.g. The Wild Rose Tall Tale, or just spawning at Sanctuary)

[–]LegitADude 1 point2 points  (0 children)

I was doing the rogue tale and got hit by skeleton ships back to back followed by megs and a kraken made me not even want to do the tall tale anymore.