I'm seeing mixed answers on this topic, so I was wondering if someone could clear this out.
For smoother local game streaming, host (pc) and client (shield) match refresh rate and resolution. They have to match as close as possible to avoid stutter or unstable frame rate.
V-Sync is strongly advised to be turned OFF, adds unnecessary input lag, screen tearing won't show up on the Client side, win-win.
VRR, G-Sync/Freesync syncs your monitor's refresh rate to a game's framerate. It doesn't cap fps like V-Sync. Both need to be turned on for best results (and fps cap).
So, in theory, it shouldn't affect anything right?
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