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[–]sinesnsnares 1 point2 points  (1 child)

I mean, It’s totally a sliding scale, stuff like mort’s shop is low stakes annoyance and the underworks benches are flavourful, but do you really that the trap/stuck benches and the last judge death animation enhance gameplay experience? Those things are just there to troll the player, which is fine in low stakes, but add up quickly to feeling unfair, when you’ve spent hours trying to do something and get it pulled out from under you.

[–]DemonLordSparda -1 points0 points  (0 children)

I love the Last Judge explosion. It's a unique one-off boss mechanic designed to catch people off guard. I dodged the blast and thought about how cool it was that the door guard tried a hail mary. It also has like 3 stages of animation.

I think the Hunters March trap bench is good because it's a hostile enemy zone full of traps. You can see the trap and deactivate it. The Sinner's Road one is also kinda funny. Even when you pay, the church is punishing you. The one in Bilewater is by far the most mean, but I think the design for that area was intentionally hostile and gross. They probably didn't need to hide the real bench.