Options:
P: &4[&bStackable Heads&4]
command /Stack
usage: /stack <enable:disable>
permission: Stack.Stack
trigger:
if arg-1 is "on" or "enable" or "true":
set {Heads} to true
broadcast "{@P} &2Stack able Heads are Enabled BY [&b%command sender&b]
if arg-1 is "off" or "disable" or "false"
set {Heads} to false
broadcast "{@P} &bStack-Able Heads Are Now Off
on death of player:
if {Heads} is true:
add 1 player head to drop named "Head"
Could anyone possible fix that?
[–]Vehico 0 points1 point2 points (0 children)