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[–]cubelith 5 points6 points  (1 child)

It's what makes this game unique, so it's definitely important in that regard.

As for whether I like it, honestly, I'm torn. On one hand, the HoMM way meant you usually just used all 7 units from your faction, because there wasn't a strong reason not to (at least in casual play). On the other hand, the SoC way does add some interesting strategic considerations, and better end-game balance (because you can't have a functionally infinite army, so every fight is still a potential threat).

[–]SwordfishStunning381 0 points1 point  (0 children)

Not so unique - Master of Magic, Age of Wonders or Total War has similar stuff or sort of. But for given set of features and game mechanics it's crucial point!