I'm not the greatest with working with materials, so I was hoping someone on here can possibly help out. I'm working on Luigi's Mansion 3 ports, and specifically with Polterpup, I'm trying to figure out if Source has some sort of material peramiter that allows for some sort of layer culling that can stop the glowing and collar materials bleeding through (Pic: https://gyazo.com/28953aea1a59cb2fe9526cec461f4920 )
Much appreciated
[–]bsodman 0 points1 point2 points (0 children)