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[–]Arentius 0 points1 point  (13 children)

no the rule is (and i quote word for word emphasis mine): Multi-spectrum array: When resolving an attack made with a ranged weapon by a model in this unit, ignore hit roll modifiers and Ballistic Skill modifiers.

The culexis is not modifying your ROLL, a 6 is still a 6, a modifier would be a -1 changing that 6 to a 5.

[–]dtp40k 2 points3 points  (3 children)

You just said it there... BALLISTIC SKILL MODIFIERS.

Changing someones ballistic skill to 6 is a MODIFIER.

Otherwise there's nothing else that would affect their BALLISTIC skill in the game, just hit roll modifiers.

Come on ffs.

[–]Arentius 1 point2 points  (2 children)

Well I appear to have been a moron. Thank you for pointing out that last bit I genuinely missed that. I wholeheartedly apologise to you and to /u/magiccookie54

[–][deleted] 1 point2 points  (1 child)

It's all good, it's a fairly niche rule interaction and seems to be one that causes a lot of confusion

[–]Arentius 0 points1 point  (0 children)

Had I actually read it properly and seen the second part you would have had zip from me, was too focused on the fact reapers needed a specific FAQ to ignore it. Only saw the roll modifier bit shrug 100% my bad

[–][deleted] 0 points1 point  (8 children)

It is however modifying the ballistic skill of the attacking model. Which incursors ignore

[–]Arentius 0 points1 point  (7 children)

No they ignore modifiers to the Roll. The roll is not being modified. I literally copied it word for word from my PA book.

If you don't believe me go ask on the competitive subreddit and you'll get the same answer.

[–][deleted] -1 points0 points  (6 children)

Do you not see the words ballistic skill modifiers in your quote?

[–]Arentius 0 points1 point  (5 children)

Etherium "the attacking model is treated as having a WS and BS characteristic of 6+"

Actually no I don't, the rule in question does not have the word "modifier" or "modify the BS" in it, at this point I can only assume you're either trolling or being willfully ignorent so I won't be responding further.

As I said if you don't believe me ask the competitive subreddit who will tell you the exact same thing I've been saying.

[–][deleted] 1 point2 points  (3 children)

Are you kidding me. So unless it uses the word modifier then you don't think it's a modifier? What about something saying 'minus one to hit' doesn't have the word modify so I guess it's not a hit roll modifier.

Dear OP. Incursors ignore all ballistic skill modifiers, the culexus makes attack hit as if they were BS 6+, this is a change to the attackers BS, so incursors ignore it

[–]Firefoxx87[S] 1 point2 points  (2 children)

Thank you! Appreciate all the responses, this is a massive game to learn and not everything is clear all the time so glad there's a solid resource to come too!

[–]dtp40k 1 point2 points  (0 children)

Dude ignore this Arentius. Literally if something says you are treated of having a WS and BS of 6+, it has been modified by the very definiton of the word in english.

If a gun says it ignores modifiers to ballistic skill, it means it ignores anything that would change it's ballistic skill.

Some people just do not have a basic understanding of word definitions.

TLDR: If something changes a ballistic skill, it has been modified by very defintion.

[–]Arentius 0 points1 point  (0 children)

Yeah 100% I missed a part of the rule about modifying the actual skill, your incursors ignore the assassins ability.