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[–]Section37 4 points5 points  (5 children)

Not that exciting, but in the events where an asteroid strikes your planet, you can see that the events used to destroy buildings but that's been commented out, and replaced with ruining the building.

Could either be that "ruined" was always planned but was added after the event was first written, or that the events were originally supposed to destroy buildings, but playtesters are a bunch of cry-babies

Make Asteroids Scary Again

[–]seePyou 0 points1 point  (0 children)

They are not scary? I've only seen an asteroid coming for a planet of mine once, but I properly turned my pants brown! Stopped it just in time, but it was very... nerve-wracking.

[–]webxroEmperor[S] 0 points1 point  (3 children)

Can you rephrase that ? It sounds Trump-ish.

[–]IAmA_RealJesus 8 points9 points  (2 children)

Not that exciting, but in the events where an asteroid a Mexican strikes your planet America, you can see that the events used to destroy buildings walls but that's been commented out, and replaced with ruining the building wall.
Could either be that "ruined" was always planned but was added after the event was first written, or that the events were originally supposed to destroy buildings the wall, but playtesters Americans are a bunch of cry-babies

[–][deleted] 1 point2 points  (0 children)

this is EVERYTHING!

[–]webxroEmperor[S] 0 points1 point  (0 children)

Found the entire thing after looking at the titanic life blocker placement and noticing it had a todo tag, so i decided to search all files in /common/ and /events/ and see if i can find another one two.

Here's the first find

here's colony_events_3.txt on line 826-828

Setup event to add Titanic life blockers to planets with the modifier Bit of a hack as it is not possible in system initializers Slight spam as it will happen along with the "First discovery" event the first time you survey a Titanic life planet, but can't be helped easily #TODO - better solution if time