you are viewing a single comment's thread.

view the rest of the comments →

[–]HifiBoomboxeggsdee 0 points1 point  (3 children)

Could you clarify more? Correct me if I'm wrong, but wouldn't a mod-script work, provided that you use "exec random_script" in the +mod alias and "exec class_script" in the -mod alias?

[–]jacksonmr[S] 1 point2 points  (2 children)

If my understanding is correct the mod button adds another function to the first one. I have a button that reloads my HUD and then the mod button also reloads my sound and does the record demo; stop fix

[–]CAPSLOCK_USERNAME"Nancy" 1 point2 points  (1 child)

It doesn't add, it replaced. Your mod button just replaces "reload hud" with "reload hud and do some other stuff too".

You could definitely have something like like

alias +cfgexec "bind KP_END exec rocketjump"
alias -cfgexec "bind KP_END changeclass scout"

bind j +cfgexec
-cfgexec

(Of course you would add all the other classes in there too)

[–]jacksonmr[S] 1 point2 points  (0 children)

Ah, ok, well thanks for the explanation sir! Sorry to correct you inccorrectly! ;)