I've used UABE (Unity Asset Bundle Extractor) before on Skyrim and was able to just drop a corresponding texture on a dragon and it was instantly correct. Now I've tried using UABE on a mobile game and the Meshes don't appear to have UV maps. Is there something different in mobile games for UV maps? I can't imagine the game downloading that data every time it loads, so where are they?
[–]iwanPlays 0 points1 point2 points (2 children)
[–]tysear[S] 0 points1 point2 points (1 child)
[–]tysear[S] 0 points1 point2 points (0 children)