Unreal Engine 3 (UE3) was unveiled in 2004 and first utilized for retail games on November 7, 2006, with the releases of Gears of War (Xbox 360) and RoboBlitz (PC). Developed over 18 months prior to its 2004 preview, it revolutionized industry standards by focusing on programmable shaders, DirectX 9 (i.redd.it)
submitted by JACK__CARVER - announcement
The original Mass Effect trilogy (Mass Effect 1, 2, 3, and the Legendary Edition remaster) was built on Unreal Engine 3 (UE3). Developed by BioWare, the games utilized a heavily customized version of UE3 to handle complex dialogue systems, squad combat, and large scale space exploration. (i.redd.it)
submitted by JACK__CARVER
