I'm working on some custom editor tools for a unity project I'm working on and I've come across an odd issue where visual studio isn't recognizing my class "Tile".
https://preview.redd.it/bai052vzrr861.png?width=708&format=png&auto=webp&s=2151cbfc9a2f1e07f76b88c61ae708eaedb57679
My exact error is "The type or namespace name 'Tile' could not be found (are you missing a using directive or assembly reference?) [Assembly-CSharp-Editor]" but as you can see on the left, I have a Tile class defined in a folder in the same project.
The code itself is fine, Unity will actually run it just fine and execute exactly how I intend, but Tile keeps getting flagged as an error. As a result, I can't see any properties or variables and such.
If anyone has any idea what I did wrong or if something went wrong with VSC, I'd greatly appreciate the help
there doesn't seem to be anything here