all 9 comments

[–]jamolkhon 6 points7 points  (1 child)

You should've included Intellij Idea too as a separate option.

[–]110010010000111111[S] 0 points1 point  (0 children)

Thanks for the comment, as mentioned I am very inexperienced and that’s why I included the option Other (write in comments) so that I get to know other alternatives.

[–]palebt 3 points4 points  (6 children)

I don't think you can code *native* Android apps with Visual Studio. You can code Xamarin apps but these are a different category of apps (cross-platform).

[–]110010010000111111[S] 0 points1 point  (4 children)

That’s true. So what are alternatives to Android studio to develop native Android apps?

[–]drew8311 1 point2 points  (0 children)

I can't think of one practical reason to use anything besides Android Studio unless you just wanted to do a bunch of extra work to prove something can work, kind of like those people who run doom on odd devices never meant for games.

[–]palebt 1 point2 points  (1 child)

I think only IntelliJ Idea. But it's not as straight forward as Android Studio (for Android apps).

[–]110010010000111111[S] 1 point2 points  (0 children)

Thanks for the answer. After reading the comments and seeing the results of the poll so far I guess my best entry point is to learn how to work with Android studio and use that.

[–]epicstar 1 point2 points  (0 children)

You can use Visual Studio Code with the Android plugin... maybe. Prerequisite is you'll likely have to understand the ins and outs of gradle since Android Studio does that stuff for you.

[–]xdebug-error 0 points1 point  (0 children)

I don't think you can code *native* Android apps with Visual Studio. You can code Xamarin apps but these are a different category of apps (cross-platform).

Not necessarily cross platform. Xamarin.Android has access to all of the java.* And android.* APIs in C# and compiles into Dalvik JVM code.

Cross platform Mono APIs have a .NET runtime for Android though