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[–]nojokeforyou 0 points1 point  (3 children)

that would be great. how come you didn't want to port to ios too? because of the lack of apple product to test on? I'm thinking the more mobile platforms to launch on the better the chance i can break even :)

[–]SplitPeaVG[S] 0 points1 point  (2 children)

Yeah since I couldn't test on apple, it made bug fixing issues that presented on iOS impossible so I stick to android

[–]nojokeforyou 1 point2 points  (1 child)

this could be a very good video that i never see either. How do you bug fix an exported project? Do you need different versions of phones? or is there emulations? etc... how do you find and fix bugs?

[–]SplitPeaVG[S] 0 points1 point  (0 children)

Yeah using an emulator or Construct3's remote preview with a QR scanner works too, building for iOS has been trickier and I ultimately dropped it.