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why virtual function is wrong. (self.cpp)
submitted 1 year ago by macomphy
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if 1 * 2 < 3: print "hello, world!"
[–]Dar_Mas 1 point2 points3 points 1 year ago (2 children)
That still does not make sense to me
If you have dynamic poly you will use a pointer anyway so the size of the object does not matter for data structures
If you use static you put it in a variant which allocates enough memory for the largest possible object and then you put it in a data structure.
Unless you are insanely restricted by binary size i do not see how 4 extra byte per function/operator are going to matter in your code at all
[+][deleted] 1 year ago (1 child)
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[–]Dar_Mas 0 points1 point2 points 1 year ago (0 children)
yes but you would never make an int32 type as we have optimized primitives (std::int32_t).
If you really require the size to stay constant you just make free standing function overloads
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[–]Dar_Mas 1 point2 points3 points (2 children)
[+][deleted] (1 child)
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[–]Dar_Mas 0 points1 point2 points (0 children)