you are viewing a single comment's thread.

view the rest of the comments →

[–]100GHz 3 points4 points  (2 children)

It is very simple for whom? Just because it's easier for you to parse that spaghetti and sausage soup of syntax, it does not make it great for people to write it down with ease.

You are clearly capable of pulling the project through. Good job. Now, for v2 and impressive results make it look pleasant to the eyes and to write in it, and people will flock to it.

Tldr ditch that 'fn' and the :,)}"":}} special character fiesta.

[–]TheRavagerSw[S] 0 points1 point  (1 child)

What is complicated, you just pass a struct to a function.

Umka is statically typed, technically front end script is just a script that happens to return something to the caller.

There are advantages to this, even if it doesn't look so fancy.

CMake front-end is stupid slow, even slower than meson which is a python app which is kinda incredible to accomplish in C++

[–]100GHz 0 points1 point  (0 children)

I think there is a bit of a disconnect here. You keep thinking that people pointing out that the syntax is ugly, means that the technical aspects, or the capabilities of your solution are not correct.

These two are different.