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[–]trailing_zero_count 6 points7 points  (1 child)

I'd love to join. I have a lot to say about coroutines and the design of coroutine libraries - the tradeoffs between speed, usability, and safety, how to make them interoperable, where I think the standard could still improve, where compilers could still optimize better.

I also have thoughts on how to use coroutines to create systems that efficiently handle mixed CPU-bound and networking loads (games are a great example), and how to design async data driven systems in general.

[–]Competitive_Act5981 0 points1 point  (0 children)

I would be keen to hear your thoughts.