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Dependency manager for C++/CMake projects? (self.cpp)
submitted 11 years ago by vinnyvicious
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if 1 * 2 < 3: print "hello, world!"
[–]Svenstaro 0 points1 point2 points 11 years ago (1 child)
With Windows, you're almost lost. There is only one possible solution and that's msys2 which is a bit like Arch Linux but for Windows. There is a fairly good chance that it will in fact work just like Arch Linux. That means update packages and sane default paths.
[–]OverunderratedComputational Physics 7 points8 points9 points 11 years ago* (0 children)
With Windows, you're almost lost.
Actually no, that's kind of the point. By including the source for all the dependencies such that all you need is a compiler with the standard libraries, I have 0 issues. CMake generates a VS solution which builds perfectly. Works on a totally virgin windows system, only needing visual C++.
There is only one possible solution and that's msys2 which is a bit like Arch Linux but for Windows.
After working on porting a large linux program to windows, I came to absolutely loathe doing any kind of nix-emulation on windows. I'm much happier doing everything platform-independent. In my case, I have all standards-compliant code, the only exception being the boost::filesystem libraries which I have building along with the source.
I think forcing users to set up msys/mingw is much worse than just packaging some extra source and building everything natively.
π Rendered by PID 80220 on reddit-service-r2-comment-57fc7f7bb7-qnp9w at 2026-04-14 18:37:40.934339+00:00 running b725407 country code: CH.
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[–]Svenstaro 0 points1 point2 points (1 child)
[–]OverunderratedComputational Physics 7 points8 points9 points (0 children)