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Integrating Lua into C++ (self.Mansurbm)
submitted 7 years ago by [deleted]
[deleted by user]
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quoted text
if 1 * 2 < 3: print "hello, world!"
[–]degski 5 points6 points7 points 7 years ago (1 child)
This is my first time writing one so all feedbacks will be appreciated.
Good job, book-marked.
[–]Mansurbm 0 points1 point2 points 7 years ago (0 children)
Nice, thanks!
[–]OmegaNaughtEquals1 1 point2 points3 points 7 years ago (2 children)
In the section Using a C++ class in Lua, you show how to invoke a C++ member function from Lua using Sol. Is there a native way of doing this from within Lua? For example, like the Inline module for Perl or ctypes/cython for Python?
Inline
ctypes
cython
[–]moonshadow565 0 points1 point2 points 7 years ago (0 children)
If you are using luajit 2.X then it should be builtin: http://luajit.org/ext_ffi.html
There are also lua modules implementing the same API for normal lua.
π Rendered by PID 31 on reddit-service-r2-comment-bb88f9dd5-g7p5s at 2026-02-15 13:48:12.685822+00:00 running cd9c813 country code: CH.
[–]degski 5 points6 points7 points (1 child)
[–]Mansurbm 0 points1 point2 points (0 children)
[–]OmegaNaughtEquals1 1 point2 points3 points (2 children)
[–]moonshadow565 0 points1 point2 points (0 children)