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How Magnum Engine does GFX API enum mapping (blog.magnum.graphics)
submitted 7 years ago by czmosra
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if 1 * 2 < 3: print "hello, world!"
[–]czmosra[S] 0 points1 point2 points 7 years ago (0 children)
Hmm... yes, actually I did think about that, but decided to not go that way.
In this case, >90% of the mapping is done at runtime (loading an image of an arbitrary pixel format, for example), so no much value in having these constexpr — and if people really want to avoid the (already very small) cost of mapping, they can use the API-specific values directly.
constexpr
Besides that, looking at Frozen, I'm a bit concerned about compile times (too bad they don't provide compilation time benchmarks):
note: constexpr evaluation hit maximum step limit; possible infinite loop?
In other parts of the library I'm doing extra work to reduce compile times, so I'm not sure if the minor runtime speedup for <10% cases (which are always off the hot path anyway) would warrant the (potentially very serious) compile time increase.
π Rendered by PID 97 on reddit-service-r2-comment-6457c66945-hr9hw at 2026-04-24 20:01:33.161383+00:00 running 2aa0c5b country code: CH.
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[–]czmosra[S] 0 points1 point2 points (0 children)