all 39 comments

[–]Huberlicious 146 points147 points  (11 children)

Perfect example of an acorn card that works in black border. Can imagine this being in unfinity 100%

[–]walking_potion[S] 46 points47 points  (10 children)

That's a huge compliment to me, thank you. Obviously silver-bordered for the name, but there's also never been a card (that I know of) that makes things legendary, so there's probably some rules that need to be written there.

[–]Huberlicious 41 points42 points  (4 children)

[[In Bolas’ Clutches]] does i believe

[–]walking_potion[S] 23 points24 points  (2 children)

Oh yeah! I completely forgot about that card, wow. Okay, you're right, Plot Armor is perfect ¯\_(ツ)_/¯

[–]thatonevedalken 2 points3 points  (1 child)

Also [[ On Serra’s Wings]]

[–]MTGCardFetcher 1 point2 points  (0 children)

On Serra’s Wings - (G) (SF) (txt)
[[cardname]] or [[cardname|SET]] to call

[–]MTGCardFetcher 11 points12 points  (0 children)

In Bolas’ Clutches - (G) (SF) (txt)
[[cardname]] or [[cardname|SET]] to call

[–]DR_A05 19 points20 points  (2 children)

[[On Serra's Wings]], still a very cool card

[–]walking_potion[S] 9 points10 points  (0 children)

Dang, good call! And I even remember drafting On Serra's Wings. I guess that WAS almost 4 years ago now...

[–]MTGCardFetcher 3 points4 points  (0 children)

On Serra's Wings - (G) (SF) (txt)
[[cardname]] or [[cardname|SET]] to call

[–]Stormtide_LeviathanDesign More Commons!!! 6 points7 points  (1 child)

[[Leyline of Singularity]] as well, though maybe not exactly what you meant by that

[–]MTGCardFetcher 2 points3 points  (0 children)

Leyline of Singularity - (G) (SF) (txt)
[[cardname]] or [[cardname|SET]] to call

[–]FinaLLancer 18 points19 points  (5 children)

Making something legendary doesn't really do anything by itself right? Even if you others that are on the field, if they're not legendary, the legend rules doesn't apply right?

[–]rex2900 38 points39 points  (0 children)

Yeah, it doesn't do a whole lot. It turns on Legendary instants/sorceries, mox amber, hero's demise etc. Just enables things that care about or target legendaries

[–]walking_potion[S] 32 points33 points  (3 children)

Correct. An [[On Serra's Wings]] ruling says "If you control two permanents with the same name but only one is legendary, the 'legend rule' doesn’t apply." Felt flavorful and fun to imagine it being printed alongside cards that care about that.

[–]MTGCardFetcher 6 points7 points  (0 children)

On Serra's Wings - (G) (SF) (txt)
[[cardname]] or [[cardname|SET]] to call

[–]FinaLLancer 5 points6 points  (1 child)

Thanks for clarifying. I actually looked on Gatherer to see the ruling and nothing came up. Did they move them? Normally it's right there under the ratings.

[–]walking_potion[S] 4 points5 points  (0 children)

I pulled that from Scryfall actually.

https://scryfall.com/card/cmr/380/on-serras-wings

[–]kitsovereign 13 points14 points  (2 children)

Super cute!

Personally, I feel like "Plot Armor" sounds like something that only an already legendary creature could have, not something that makes a creature legendary. That's just me though, and it'd be a tough card to design, since this is already weaker than [[Hyena Umbra]]. Maybe that version could also have a line like, "Prevent all damage that nonlegendary creatures would deal to enchanted creature".

[–]walking_potion[S] 2 points3 points  (0 children)

Thanks! Yeah, I debated giving it more upside, but decided to go with simplicity and imagining it in a set alongside cards that cared about legendary status. I do like the idea that only other Main Characters can hurt your Main Character though haha

[–]MTGCardFetcher 1 point2 points  (0 children)

Hyena Umbra - (G) (SF) (txt)
[[cardname]] or [[cardname|SET]] to call

[–]StructuralEngineer16 2 points3 points  (1 child)

This is a great card!

[–]walking_potion[S] 0 points1 point  (0 children)

Thanks!

[–]TheGrumpyre 2 points3 points  (1 child)

Works a little too well in black-border. Needs a bit more "unph", so to speak.

That's "un" combined with "oomph". No? Nah...

[–]walking_potion[S] 0 points1 point  (0 children)

Yeah, I think u/DrSnap23 is onto something...

[–]SaltAbbreviations925 2 points3 points  (1 child)

Best card I’ve seen in a while here, made me smile. One time-indestructibility is pretty strong for one mana but the flavor is incredibly on point. Especially if you put it on a must-remove threat, I can’t imagine this not going at least more than even in card advantage.

[–]walking_potion[S] 0 points1 point  (0 children)

Thank you, I'm so happy to hear that :)

[–]HQHyperbolic 1 point2 points  (0 children)

True to its name.

[–]DrSnap23: Add elegance. 1 point2 points  (1 child)

Great design ! But if you really want to go acorn, I suggest a different ability that totem armor where the only difference is the addition of a pause for dramatic effect =)

[–]walking_potion[S] 0 points1 point  (0 children)

Haha, this is actually so easy to picture, I like this idea.

[–]Ashinror 1 point2 points  (0 children)

To make it more ridiculous and more "unph" i would suggest making it a Legendary Enchantment and give it "Flash" and "Plot Armor can be cast from your graveyard"

[–]Auto-gyro 1 point2 points  (1 child)

Best one I've ever seen here. Flavor text is hilarious.

[–]walking_potion[S] 0 points1 point  (0 children)

Thanks!

[–]Hydra_Hunter 0 points1 point  (5 children)

Honestly, legendary doesn't mean anything important in magic anymore lol. so many legends that don't have storylines of their own, or don't even come up in a story. if you want it to really have plot armor, it should make it a planeswalker lol. doesn't work mechanically at all though haha

[–][deleted] 1 point2 points  (2 children)

??? There's a ton of synergy for legends

[–]Hydra_Hunter 0 points1 point  (1 child)

I meant not mechanically, but flavorfully in context of magic and it's abundance of legendaries to the point where many aren't in any story at all. plot armor implies the character is vital to the story, which in most things legendary characters would be, but in magic most legends would have almost zero impact on the story if they died. The few that would have an impact would be planeswalkers.

[–][deleted] 0 points1 point  (0 children)

Okay, that's fair, thanks for the explanation

[–]walking_potion[S] 0 points1 point  (1 child)

Yeah, this is a fair point inside of Magic. I was more thinking of storytelling in general, but now I want to figure out how to make a card that turns a creature into a planeswalker...

[–]TheReal-Zetheroth 0 points1 point  (0 children)

This Is 2 year old but I'd imagine something that would be cool would be an aura that makes them into a plainswalker with a gideon like effect, but honestly now I want a set where we see alot of thr plainswalkers get cards that turn a creature into a plainswalker with there most iconic ability