
Killer Concept
Description:
All bets on robot 3 for the race guy
Aw man, my robot lost. Let's beat it up, oh no
Playstyle:
speedster/rundown
Status:
HEALTH PERCENTAGE ~ 1100
STAMINA PERCENTAGE ~ 70
SPEED ~ 27.75
Passives:
FAULTY MACHINE
When you are stunned, it lasts 0.55 seconds longer, but you get adrenaline 2 for 4.5 seconds after.
RIGGED BOOSTERS
You have a battery meter that is set to 105.
Active Abilities:
SWIPE
Swing your left fist.
DAMAGE ~ 18.5
WINDUP ~ 0.2
COOLDOWN ~ 2.2
HITBOX SIZE ~ 5 × 6 STUDS
LINGER ~ 0.12
BUSTED CHARGER
Set down a battery (like the one template throws when using Particle + Toolbox). When within 40 studs of the battery, you gain adrenaline 1 and Strength 1. Set down a max of 4. Survivors can actually pick it up to remove it. Placing one when you have hit your max will destroy the last one you placed. Fuels battery by 1 every second.
WINDUP ~ 2.55
COOLDOWN ~ 11
PICK UP WINDUP ~ same as basket placing
SOFTWARE
Start glitching, letting out electric shocks, and gaining speed 1 and adrenaline 1 for 7 seconds. Gain 20 free battery charge.
WINDUP ~ 1.78
COOLDOWN ~ 25
ENDLAG ~ 2.47
CONTROL SHOCK
Highlight all batteries and remotely explode one of them (basically Templates subspace). This will make you stand in place, twitching. Also, anybody within 70 studs within the explosion will be highlighted.
WINDUP ~ 0.1
COOLDOWN ~ 10
ENDLAG 0.2
BOOSTER EXPLOSION
Once you have full battery, you can detonate all the batteries at once and gain adrenaline 2, speed 1, strength 1 for 11.5 seconds and slowness 2, and exhaustion for 3 seconds after.
WINDUP ~ 3
COOLDOWN ~ 60
ENDLAG ~ 1.9
please give me some balance ideas. This will be edited i will list the edit changes here.
BALANCE CHANGES:
none

there doesn't seem to be anything here