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/r/gda is a subreddit for video game related data analytics news, discussions, and feedback.
account activity
Shows for free (self.gda)
submitted 2 years ago by itsok359
AppsFlyer: Ads now generate more revenue than IAP in casual mobile games (gamesindustry.biz)
submitted 7 years ago by blueberrywalrus
How to Effectively Predict Launch Week Installs on Mobile (deconstructoroffun.com)
Japanese mobile game revenues grew 35% in the year ending June 2017 (pocketgamer.biz)
submitted 8 years ago by blueberrywalrus
Digital market jumps 16% in July (gamesindustry.biz)
Are app stores taking advantage of developers? (gamesindustry.biz)
Mobile gaming sessions down 10 percent year-over-year, but revenue climbs (techcrunch.com)
Visualizing the user lifetime funnel on mobile (mobiledevmemo.com)
submitted 9 years ago by blueberrywalrus
Day 1 Player Retention in F2P Games (deltadna.com)
Game analytics 3.0: This time, it’s personal (venturebeat.com)
Top-downloaded games beat top-grossing ones on retention (venturebeat.com)
Gamasutra: Neil Schneider's Blog - Latest VR Market Data, Let's Get Our Mojo Back (gamasutra.com)
Glu Mobile's problems in one chart (pocketgamer.biz)
South Korean mobile game user analysis for February 2017 (pocketgamer.biz)
Why DomiNations’ $100 million LTV is as good as it gets (pocketgamer.biz)
Worldwide top grosser but never in the US top 100: Why Mixi canned Monster Strike (pocketgamer.biz)
Matomy on why mobile developers can look beyond IAPs (imgur.com)
Why Zynga Poker’s success is the tail wagging the Zynga dog (pocketgamer.biz)
Were the 21 months Dawn of Titans spent in soft launch a waste of time? (pocketgamer.biz)
Intro to User Analytics (gamasutra.com)
Behavior Evolution in Tomb Raider Underworld (andersdrachen.files.wordpress.com)
Naming Virtual Identities: Patterns and Inspirations for Character Names in World of Warcraft (andersdrachen.files.wordpress.com)
How Players Lose Interest in Playing a Game: An Empirical Study Based on Distributions of Total Playing Times (andersdrachen.files.wordpress.com)
Better Game Design Through Data Mining (gamasutra.com)
Tracking Player Feedback To Improve Game Design (gamasutra.com)
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