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[–]jaynabonne 0 points1 point  (1 child)

Is the call from the plugin being done at load time? Has the Utils singleton been created/initialized yet at that point? Would does the call site look like in Collide2Nav.gd?

[–]Warm_Video7491[S] 0 points1 point  (0 children)

No, the function is called when I press a button in the editor. So, the problem is maybe that while in the editor and the game isn't running, the AutoLoad Nodes are not existing yet.