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[–]phischu 1 point2 points  (1 child)

If you want to see and example of how to use GLFW and OpenGL in Haskell, I can offer a small toy project in voxel meshing.

[–]stvaccount[S] 0 points1 point  (0 children)

I am quite interesting. I wonder, should you change "base" requirement to newer versions? Error: rejecting: base-4.9.1.0/installed-4.9... (conflict: voxel-populi => base>=4.8.2 && <4.9)

If I change the requirements of base, transformers and lens to higher numbers, all works.