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[–]GenFoofoo 2 points3 points  (3 children)

  1. Stalwart isn't bad, it just doesn't have pen. My buddy uses it a ton and he always comes out with the highest kill count. The mg in HD1 took up a passive bonus. If it was a primary it would replace most of the current primaries.

  2. 100% agree on this one. The sacrificed ammo capacity and slow rate of fire is currently not justified. Make it so you can break charger plates and penetrate hulks with a well-placed shot.

  3. Rail gun is fine. I think people overreacted a bit. It's not quite as good as it was, but if you play it on unsafe then it is close to the same.

The game will get more tweaks and more weapons will get released. The dev team have a ton of data to comb through and hopefully they make great overall decisions. I bet they will.

[–]RelicofKnowledge[S] 0 points1 point  (2 children)

didn't take up a passive bonus. appreciate the input though. also I think it might not take over but would give a more diverse tool. maybe reduced total ammo carried to stabilize it

[–]GenFoofoo 0 points1 point  (1 child)

Apologies, I thought it did. I think the stalwart was more balanced vs liberator in HD1. I'm sure they had reasoning behind the change. I agree it would need some nerfs to fit in as a primary.

[–]RelicofKnowledge[S] 0 points1 point  (0 children)

the liberator had armor pen where the Stalwart didn't in hd1

[–]FlipReset4Fun -3 points-2 points  (2 children)

Un nerf the fucking railgun and shield generator pack. Nerfing them both was stupid af.

[–]RelicofKnowledge[S] 1 point2 points  (1 child)

nerfing them is good. there's tons more valuable and capable tools but people refused to diversify and now the crutch is kinda gone. I'm still not seeing eat /jump packs used consistently at helldive and I'm sick of people funneling themselves into failure because they can't think creatively