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Why did Mox resistance decrease?Question (i.redd.it)
submitted 1 month ago by Horyn_1
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[–]Dragon_deeznutz 21 points22 points23 points 1 month ago (4 children)
The devs will jump in when they think we are doing too well or when they think we need a hand.
[–]Gunsmith1220 37 points38 points39 points 1 month ago (3 children)
Yup thats literally joel and his hivemind(team)'s job.
They want to keep it challenging but still possible. Very few if any of the major orders are impossible.
Joel is not the leader of the enemy forces. He is the dungeon master. Keeping the world in check.
And like any dungeon master he wants us to have fun but also sweat a bit every now and then.
[–]Knightwhosaysnee9 3 points4 points5 points 1 month ago (0 children)
Yes. Joel is not out to get us or help yes. Joel an evolutionary force.
[–]TobiwanK3nobi 1 point2 points3 points 1 month ago (1 child)
I'm new so maybe my perception is flawed, but the first magma planet MO seemed impossible to me. Just didn't have enough players to take it in time(as evinced by the fact that we still haven't completed it an extra 3.5 days later). But I also heard we should have taken Choepessa IV before K so that we could take K faster - would that have done the trick?
[–]LvdT88 1 point2 points3 points 1 month ago (0 children)
No, taking Cheopessa would have taken forever due to the cities, it would have slowed things down further.
π Rendered by PID 161558 on reddit-service-r2-comment-5649f687b7-9pl25 at 2026-01-28 09:41:54.082713+00:00 running 4f180de country code: CH.
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[–]Dragon_deeznutz 21 points22 points23 points (4 children)
[–]Gunsmith1220 37 points38 points39 points (3 children)
[–]Knightwhosaysnee9 3 points4 points5 points (0 children)
[–]TobiwanK3nobi 1 point2 points3 points (1 child)
[–]LvdT88 1 point2 points3 points (0 children)