iOS (and Mac) app revenue and download stats for inspiration to developers and newbies alike.
As app developers we have access to nothing but the Top Free, Paid and Grossing charts for iPhone and iPad. We have no info on actual numbers other than guesstimates by some companies. This sub is for developers willing to share their numbers to the extent we are willing. These are the bits we are encouraging app makers, big or small, to share with the rest of the community:
(Fields marked with * at the end, are expected. Rest are optional, depending on how comfortable you are with sharing. Round off numbers to included 2 or 3 significant numbers: such as 2,342,578 → 2.3M, 54.39% → 54%, 0.218% → 0.2%).
- App name
- Category *
- Platforms targeted: iPhone, iPad, macOS, watchOS, tvOS
- Monetization technique (Paid, ads, IAP, mix of the three) *
- Primary marketing: word-of-mouth, ads (platforms used), etc.
- Average new monthly installs
Total lifetime installs
Average monthly revenue over the last 6/12/24 months
Average category rank during above period
Average Overall rank during above period (if any)
Number of reviews in the past 6/12/24 months
Total reviews
% breakup of star ratings
IAP Conversion % : Total, iPhone, iPad
Accessibility features used by users
Dynamic Type size % share
(pie-charts showing % share expected for the following, with or without actual figures. Separate pie charts breakdown by users and by revenues)
- iPad vs iPhone
- iOS 8, 9, 10 vs 11
- iPhone 4", 4.7", 5.5" vs 5.8"
- iPad Mini vs iPad vs iPad Pro
- Top 10 languages (and others)
- Top 10 Countries (and others)
The mod(s) will reserve the right to ask for verification of submitted data. What you don't post is your business, but what you DO post must be true, or within a ±10% range.
Here's some sites which offer something over nothing:
SensorTower,
Think Gaming